GAME DESIGN
MARTHA SPEAKS
From 2007 - 2011 I worked in WGBH Boston's Children's Interactive group. During my time there I worked on a range of Children's brands including Arthur, Curious George, Zoom, Design Squad Nation. However my primary project during that time was Martha Speaks. On Martha I was able to tackle a number of different responsibilities including game mechanics, animation, sound design, music scoring, information architecture, user experience and storyboarding on multiple platforms. These are just a sample of the interfaces and game scenarios I designed during my time on the project.
WORD PLAY
A series of mini-games, framed as a talent show, to teach a miscellaneous group of words
KANSAS CITY CHIEFS
A series of games designed for a KC Chiefs interactive museum focused on mental and physical wellness
PASSING GAME
A series of games designed for a KC Chiefs interactive museum focused on wellness
MEMORY GAME
Whatever it is, the way you tell your story online can make all the difference.
BALANCE GAME
Whatever it is, the way you tell your story online can make all the difference.