Game Design

 GAME DESIGN


MARTHA SPEAKS

From 2007 - 2011 I worked in WGBH Boston's Children's Interactive group. During my time there I worked on a range of Children's brands including Arthur, Curious George, Zoom, Design Squad Nation. However my primary project during that time was Martha Speaks. On Martha I was able to tackle a number of different responsibilities including game mechanics, animation, sound design, music scoring, information architecture, user experience and storyboarding on multiple platforms. These are just a sample of the interfaces and game scenarios I designed during my time on the project.

SKITS COOKS

A game where dogs run a pizza parlor, and teach cooking-related vocabulary

SOCKS IN SPACE

A game where Astronaut Martha is on a mission to find all of the socks that go missing in the laundry, while teaching them space-related vocabulary

WORD PLAY

A series of mini-games, framed as a talent show, to teach a miscellaneous group of words

PUP PALS

A simulation game, that would allow kids to virtually adopt one of the dogs from the show


KANSAS CITY CHIEFS

A series of games designed for a KC Chiefs interactive museum focused on mental and physical wellness

PASSING GAME

A series of games designed for a KC Chiefs interactive museum focused on wellness

MEMORY GAME

Whatever it is, the way you tell your story online can make all the difference.

BALANCE GAME

Whatever it is, the way you tell your story online can make all the difference.