SOCKS IN SPACE
Socks in Space was an experiment in minimal UI design. Young kids in Martha's age group (4-6) often have difficulty with moving and clicking simultaneously. This creates challenges when designing UI elements, forcing designers to carefully choreograph moving elements, their speed, and at which point they can be clicked. So for this game, I decided to remove the clicking element, reducing the interface to a simple "point-to-explore" interaction. Specifically, users can move their mouse to a point on the screen to which they want Martha to float. As the screen moves behind Martha, users reveal planets, space cats, and the lost socks they are tasked with collecting.


